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 40k knockout tournament underway.

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Jay Court
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PostSubject: 40k knockout tournament underway.   Fri May 21, 2010 3:14 pm

Hey guys.

First of all, thanks to everyone for turning up to take part!

1st round results: Adam beat Jay Sad
Andy beat Lee
Mark beat James
Dan beat Ed.B
Guy beat Chris
Jim beat Matt
Orlando beat Ed.M

Due to there only being 14 players at the start, all of the 1st round losers were put back into the box
& 1 was picked out to bring the 2nd round draw to an even 8 players.

And the player picked out was....James!

So, here is the draw for round 2:

Mark (Chaos Marines) v Adam (Imperial Guard)
Orlando (S.Wolves) v Dan (Ultramarines)
Andy (Imperial Guard) v Jim (Imperial Guard)
Guy (Space Marines) v James (Orks)

Games to be played Week Commencing the 24th of May.

Happy Gaming guys! Cool

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Daniel richards
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PostSubject: Re: 40k knockout tournament underway.   Fri May 21, 2010 6:46 pm

well done to everyone who have made it through its a really close tournament no clear favourite so far



Courage And Honor
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JamesLye
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PostSubject: Re: 40k knockout tournament underway.   Sun May 23, 2010 4:59 am

WAAAAAAAARGHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Jay Court
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PostSubject: Re: 40k knockout tournament underway.   Sat May 29, 2010 6:51 pm

HEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!

Hey there sports fans!

Here are the results for round 2 of the 40k knockout tournament:

James' Orks beat Guy's Marines.
Orlando's S.Wolves beat Dan's Ultramarines.
Adam's Guard beat Mark's Chaos Marines.

And, in the battle of the artillery Andy's Guard beat Jim's Guard.

So, the Semi-Final draw is as follows:

Adam vs Orlando
James vs Andy

Games to be played on Thursday the 3rd of June.

Good luck to all the remaining players. Cool

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Jim Pinder
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PostSubject: Re: 40k knockout tournament underway.   Tue Jun 01, 2010 3:08 pm

Data Transmission received Lord Commander From Major Lenox

“Have received major casualties in the ivy bridge sector the un dead horde keeps on advancing nothing seams to stop them am falling back to Stratton to re group”

Well Done Andy Great game
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Jay Court
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PostSubject: 40k knockout tournament update   Thu Jun 03, 2010 4:45 pm

Welcome to all fight fans!

Here is the result of tonights Semi-Final:

Orlando's Space Wolves beat Adam's Imperial Guard in a game dogged by unlucky dice rolls for Adam.

Meanwhile, in an epic fight to the finish, Andy's "Resident Evil" Imperial Guard managed to fend off the mass horde army that is James' Ork Waaagh!

So, the Grand final will be between Orlando's Space Wolves & Andy's Imperial Guard.

The Final will be played on Thursday the 17th of June.

Good luck to both players involved. Cool

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Jay Court
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PostSubject: Re: 40k knockout tournament underway.   Fri Jun 18, 2010 4:26 pm

Good evening one & all!

Last night saw an epic clash between Andy's Imperial Guard & Orlando's Space Wolves.

In a game of mad dice rolls, both good & bad luck & bodies everywhere the forces of good (if you can call Space Wolves good!)
managed to fight off Andy's "Resident Evil" Imperial Guard.

So, well done to Orlando for winning the tournament.

If anybody who was involved in the tournament has any comments, both good & bad about how the event was run/what they would like to see in the next tournament please feel free to put it on the forum.

Thanks again to everyody for taking part, am already planning the next event which hopefully will have proper trophies for the winner, 2nd & 3rd place & also maybe a best general/best sportsmanship award.

Looking forward to hopefully hearing from anybody who has something to say.

Thanks.

Jay. Cool

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andybright
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PostSubject: So close...   Fri Jun 18, 2010 7:18 pm

Thanks Jay- a good fun tournament.

The final match was pretty bloody- as a kill points match it ran to something like

10 kills to 17!

At the end of the game I had just 3 guard and one tank out of an original

100 men and 6 tanks.


Orlando had two speeders, 7 men and 2 bust up rhinos that just wouldn't die.



Next time can we have some weird missions please?

Underground conditions or planet strike or death world...


Thanks again to Jay for organising it.
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Jay Court
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PostSubject: Re: 40k knockout tournament underway.   Sat Jun 19, 2010 6:43 pm

Hi Andy.

Thanks mate, I want the next event (a doubles knockout) to be a similar format, so we can get it done fairly quickly.

For the next singles knockout event I'll come up with something more random. The trouble is if I have to come up with something that will suit everybody's army. As everybody would have to do the same "mission" I still need to keep it fairly simple & not over-complicate things
too much so that the people involved can get their game done & not have to remember different aspects of the game they're playing.

As Lee's now officially part of the events team we should be able to bang our heads together & come up with something cool.

Watch this space! Cool

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PostSubject: 400 points?   Sun Jun 20, 2010 12:56 pm

I'd love to play a one evening 400 points knock out tourney.

Each player has to follow a simple set of restrictions (combat patrol)

400 points
Normal force organisation except you only need 1 troops choice
No model with 3 or more wounds
No 2+ saves
No ordnance or large blast
Max armour value of any vehicle is 32 (front+side+rear)

Games should last no longer than 40 minutes.

Start at 6:45- 7:30- 8:15 9:00

So we could get 4 games done in an evening.

Games all 3 objectives. Any unit can hold an objective.

8 tables... 2 of each
Tunnel fighting... board divided up into tunnels and rooms (use space hulk tiles or the map used at PAW this year (Was James responsible for that?))
Jungle warfare... man eating plants
Ruined city... those massive buildings I've seen in the store room
No mans land... trenches, barricades, barbed wire, mine fields

16 players

Fun and different- what do you think?
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Jay Court
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PostSubject: Re: 40k knockout tournament underway.   Sun Jun 20, 2010 2:16 pm

Looks good mate, might have to make it 500 pts poss.

Liking the different table ideas, be good to expand on them. Don't think the tunnel scenario would work as cheaper point armies - Orks, 'Nids etc would just get bottle-necked unless you pretty much play it as a game of S.Hulk.

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andybright
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PostSubject: Re: 40k knockout tournament underway.   Tue Jun 22, 2010 4:20 pm

We should probably test a tunnel game or two to see whether they're fun or not.

I think it would make a refreshing change but might, as you say, frustrate horde tactics somewhat.

Although being in a confined space with 30 ork boys is not something many armies could survive.

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PostSubject: Re: 40k knockout tournament underway.   Tue Jun 22, 2010 4:39 pm

Was thinking about the jungle board, we could come up with a table with different results if squads try to go through difficult terrain.


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PostSubject: terrain   Wed Jun 23, 2010 1:02 am

That would be cool.

The no man's land one would be fun. The central area (18", 9" from the central line) could be all craters.
But each player could also add terrain to their own deployment zone.

3 pieces of barbed wire, 3 tank traps and one 6" x 12" mine field perhaps?
Maybe a bunker too.


I've got an idea for the tunnel fighting game that would make it less of a nightmare for large armies.

I'll tell you about it a week on Thurs if you're there as its difficult to describe in text.

See you soon

Andy
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